An interesting dot filter technique application. Heavier than I’ve ever seen it done before. What do you think? (Other than the guy should be wearing a glove when handling the model.)
An interesting dot filter technique application. Heavier than I’ve ever seen it done before. What do you think? (Other than the guy should be wearing a glove when handling the model.)
I’ve seen heavier applications done on armor, much heavier. I don’t think this is too heavy, just my opinion of course. I know when I was in mech. inf. and armor our APC’s and tanks would have all kinds of streaks, etc. from rainfall running off and carrying away dust, mud, grime, oils/lubricants, etc. The one thing that they weren’t were rusty and patched up. I also think he’s shown restraint with his weathering considering a good portion (especially WWII German armor) of armor I see modeled look like their missing a quarter of their paint chipped off and are rusting like they’ve been sitting in front of the local VFW/American Legion Hall for 20-30 years.
Just my two kopecks of course.
I know some folks use this on aircraft, and I’d like to experiment with it myself in addition to weathering with oils.
Comment by Warren — December 17, 2020 @ 10:53 am
Warren, I’ve tried the dot filter technique once or twice, with limited success. I’ve seen numerous videos on it, but this is the heaviest application I’ve seen. He gets a good result, I’ve just not seen it applied that heavily.
Comment by dknights — December 17, 2020 @ 11:24 am
I tend to go this route on my armor builds actually. Having said that, I do vary the colors much more than the builder/author does. Blue hues REALLY make green ‘pop’ IMHO and the occasional red hue adds some variation. But both of these colors I apply sparingly on my builds.
Comment by nanooklee — December 17, 2020 @ 12:09 pm
Nanooklee, when you do this, about how long does it take for the the oils to dry? Do you do it over a flat finish, or a gloss coat like Future, etc?
Comment by Warren — December 17, 2020 @ 12:20 pm