David Knights' Weblog

December 17, 2020

Dot filter technique

Filed under: Modeling — dknights @ 5:39 am
Tags: , , , , ,

An interesting dot filter technique application.  Heavier than I’ve ever seen it done before.  What do you think? (Other than the guy should be wearing a glove when handling the model.)

4 Comments

  1. I’ve seen heavier applications done on armor, much heavier. I don’t think this is too heavy, just my opinion of course. I know when I was in mech. inf. and armor our APC’s and tanks would have all kinds of streaks, etc. from rainfall running off and carrying away dust, mud, grime, oils/lubricants, etc. The one thing that they weren’t were rusty and patched up. I also think he’s shown restraint with his weathering considering a good portion (especially WWII German armor) of armor I see modeled look like their missing a quarter of their paint chipped off and are rusting like they’ve been sitting in front of the local VFW/American Legion Hall for 20-30 years.
    Just my two kopecks of course.

    I know some folks use this on aircraft, and I’d like to experiment with it myself in addition to weathering with oils.

    Comment by Warren — December 17, 2020 @ 10:53 am

  2. Warren, I’ve tried the dot filter technique once or twice, with limited success. I’ve seen numerous videos on it, but this is the heaviest application I’ve seen. He gets a good result, I’ve just not seen it applied that heavily.

    Comment by dknights — December 17, 2020 @ 11:24 am

  3. I tend to go this route on my armor builds actually. Having said that, I do vary the colors much more than the builder/author does. Blue hues REALLY make green ‘pop’ IMHO and the occasional red hue adds some variation. But both of these colors I apply sparingly on my builds.

    Comment by nanooklee — December 17, 2020 @ 12:09 pm

  4. Nanooklee, when you do this, about how long does it take for the the oils to dry? Do you do it over a flat finish, or a gloss coat like Future, etc?

    Comment by Warren — December 17, 2020 @ 12:20 pm


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